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Plug In: Symposium

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Explore new technologies and learn how to integrate digital creativity into learning programmes. This one day symposium will include talks from leading digital artists and educators, plus hands on demostrations of exciting new technologies. Suitable for educators, curators or those involved in cultural sector learning.

Incredible guest speakers, sharing their work and best practice, include:

 

Collaborative Interaction: How Playful Technology Can Be Used To Mediate The Space In Between Us

Jamie Gledhill
Digital Artist and Computer Sciences lecturer, Norwich University of the Arts

East Anglia-based artist and educator, Jamie Gledhill, will present and discuss elements of his digital arts practice including interactive installations and public art commissions. A recurring theme is the design of experiences that create connections between friends and strangers alike through the medium of technology-enabled play. Jamie will share the knowledge he has developed in this area and how this might be applied in wider contexts.

 

From Fantasy to Fact: The Journey from Speculation to Innovation

George Simons
Brand and Marketing Manager, Territory Studios

Driven by a love of story, design, technology and performance, George’s background in graphic art and design led him to film, TV, music and sport. Joining Territory Studio in 2015, he moved from production to marketing, and he now oversees the growth and direction of its UK and USA studios. Territory’s credits include, Prometheus, Ghost in the Shell, Blade Runner 2049 and the upcoming release Ready Player One. You can read an interview with the Creative Director of Territory Studios, David Sheldon-Hicks (who also sits on our board) here.

 

Physical Meets Digital (Not Just Robot Cars)

Rachel Rayns
Designer, Mozilla’s “Internet of Things” Studio

Bio to follow

 

Digitally Mediated Creative Collaboration

Fiddian Warman
Founder, SODA

Warman is the founder of SODA an award winning creative studio founded in 1996. He gave a presentation on the companies work over the last 20 years. Their work ranges from: learning apps and software to sculptural electronics, big screen displays, websites and social media campaigns. With clients including: the BBC, Amnesty International, A New Direction, Channel4, The Science Museum, Pfizer, Boeing, the V&A and NESTA.

 

A Campfire in the Uncanny Valley: When digital art collaborations don’t follow the route suggested

Laura Trevail
Digital Artist and Context Strategist

Laura Trevail uses digital technologies to create new connections and enhanced meaning within her work as an artist. Her training and background is in theatre, writing, sculpture, data relationships, human behaviour, horror, connected devices and value exchange. As as artist, writer and designer her work spans many practices and media. Beginning with building fire sculptures and large-scale landscape theatre on the Cornish cliffs with Kneehigh, and continuing to work with a variety of creative clients and collaborators including the National Theatre, Wildworks, Home Live Art, Barbara Steveni, Tate Britain, V&A, Kinetika, E15, BAC and a range of local councils before extending into the fields of technology and connected transport.

 

 

Plus, hands on break out sessions and activities where you can learn new digital skills and see first hand how to use technology in creative ways.



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Details

Date:March 9, 2018
Time: 9:30 AM - 4:30 PM
Cost:
Venue:
Victoria Chambers, St Runwald Street
Colchester, CO1 1HF United Kingdom

Venue Location

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